package Units;



public class Light_Vehicle extends Vehicle{
	
	public Light_Vehicle(Gun Wep1, Cannon Wep2, double CResis, double GResis,
			int Cost, int Moves) {
		super(Wep1, Wep2, CResis, GResis, Cost, Moves);
	}

	@Override
	public String toString() {
		return null;
	}
	
	/*	public int moveCost(Terrain nextTile){
	if(nextTile instanceof Road){
		return 1;
	}else if(nextTile instanceof Forest){
		return 3;
	}else if(nextTile instanceof Plain){
		return 2;
	}else if(nextTile instanceof Mountain){
		return 999;
	}else if(nextTile instanceof Structure){
		return 1;
	}else if(nextTile instanceof River){
		return 999;
	}
}*/
}
